In Fall 2005, the Department of Media and Information at Michigan State University launched the interdisciplinary minor in Game Design and Development.
The minor brings together students in Media and Information, Computer Science, and Studio Art. The minor complements the breadth and depth of knowledge students acquire in their majors with a multidisciplinary understanding of game design and development. For most majors outside of MI, the minor often nearly fulfills the student's cognate requirements.
Through the Game Minor courses, students will learn the technology, design fundamentals, and development process of digital games, as well as the history, social impacts, and business of games. Students will also gain valuable skills in communicating and collaborating in team-based projects while building a strong portfolio of games.
Offered By:The College of Engineering, College of Arts & Letters, and College of Communication Arts and Sciences administer the minor jointly. The College of Communication Arts and Sciences is the lead administrative unit.
Who is the minor for?
The minor is available as an elective to students who are enrolled in the Bachelor of Science Degree in Computer Science, the Bachelor of Arts or Bachelor of Fine Arts Degree in Studio Art, or Bachelor of Arts Degree in Media and Information within Media and Information at Michigan State University. The minor is also open to other majors on a case-by-case basis, particularly those in the Honors College.
Eligibility & Applying
For additional information on applying, eligibility, and academic requirements for the Game minor, please visit the CAS Academic and Student Affairs website.
Find out more about eligibility and program requirements on the CAS Academic and Student Affairs website.You must apply and get accepted into this program in order to complete the minor. The program application is online.
By applying to this minor, students are making a two year time commitment.It should be understood that the Game Design and Development minor takes two full years (4 semesters) to complete.
Students must be a Computer Science, Studio Art, Media Arts and Technology majors to apply.
Students can apply once they are at junior standing, having earned at least 56 credits.
To be considered students must complete or be currently enrolled in the prerequisite courses that match their major:
Computer Science majors --
CSE 231 (4 credits) Intro to Programming I
CSE 232 (4 credits) Intro to Programming II
CSE 331 (3 credits) Algorithms and Data Structures
Studio Art majors --
STA 110 (3 credits) Drawing I
STA 111 (3 credits) Drawing II
STA 360 (3 credits) Graphic Design I : Graphic Form
MediaInfo majors --
CAS 111 (2 credits) The Digital Image
CAS 112 (2 credits) Story, Sound and Motion
TC 247 (3 credits) Three Dimensional Design of the Virtual Form
TC 331 (3 credits) Introduction to Interactive Media Design
Game Design and Development Advisor
189 Communication Arts and Sciences Building
Game Design and Development Program Coordinator
253 Communication Arts & Sciences