Game Design Faculty and Students Attend GDC

Posted on: March 25, 2014

Members from our top-rated Game Design & Development program exhibited last week at the Game Developers Conference (GDC) in San Francisco, CA as part of the Pure Michigan booth. GDC is the world's largest and longest-running event serving professionals dedicated to the art and science of making games. More than 24,000 industry professionals attended the conference this past week. The MSU team, including Greg Kozma, Liang Cui, William Jeffery, and Brian Winn, demonstrated games created at MSU, promoted our program and our students, and helped advocate for the State of Michigan as a destination for game development.

The TISM Game Design program was recently ranked 12th in the Princeton Review's top 25 undergraduate game, so MSU is a natural choice for would-be game designers.

Watch the MSU Game highlight reel:

Photos from the event:
TISM Game Designers at GDC

TISM Game Designers at GDC

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