Date: Spring 2013
Funding: Project in Game Design and Development Capstone course with Pixo Entertainment and Eyde Studios
Authors: PI: Brian Winn, Student Team: Justin Girard, Matthew Vorce, Ryan Rogers, Mbongeni Chirunga, Hao Wu, Christopher Edwards, Rick Meurs, and Serena Nash
In Freaky Deaky Flashback, you assume the role of an undercover FBI Agent, Daniel Jacobs, immersed in the rebellious counter-culture of the late-1960s. You must infiltrate a group of deviant college students whose peaceful demonstrations have turned explosive. Your goal is to figure out who set off a bomb during a student demonstration and apprehend the suspects before they do any more damage.
Freaky Deaky Flashback is based on the Freaky Deaky book by Elmore Leonard and motion picture directed by Charles Matthau. In Flashback, the player interacts with Robin Abbot, Skip Gibbs, Mark and Woody Ricks, Donnell Lewis, and Chris Mankowski in their youth, providing a rich backstory on the characters in Freaky Deaky.
Flashback features an explosive bomb defusal puzzle (Dynamite Dash), a high-speed chase game (Hot Pursuit), and an intense shootout game (Fully Loaded). Across the games, players can aspire to earn forty-eight achievements and level up across ten ranks of ability. The game’s story is told through a sequence of compelling motion comics (aka, "flashback" sequences). The game also provides details on the Freaky Deaky motion picture; include a film synopsis, trailer, and character overviews.
The game was developed through a unique collaborative effort between students in the Michigan State University Game Design and Development Specialization, Eyde Studios located in East Lansing, MI, and Pixo Entertainment located in Southfield, MI.
Project URL: http://gel.msu.edu/freakydeakyflashbackShare via these networks: